General Info

FAQ

Dedicated 436 Server Info

436 Installation Info

428a Installation Info

413a Installation Info

System Requirements

Version History


Server Utilities (ASU)

Fully-functional Unreal Tournament for Linux install package.

Frequently Asked Questions

Q. I have the "Game of the Year" edition UT CD and I am having trouble installing it.  What am I doing wrong?

A. The GOTY edition is not currently supported.  I am still trying to figure out how to install the GOTY edition without actually owning a copy of the GOTY CD myself.  (This is not as easy as it might sound.)

Q. I can not start my server.  Every time I try, it says this (below), what is happening?
./ucc-bin: error in loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory

A. I am not sure why this happens but, thanks to UR1_CAMPER_KILLER, I think we have a solution.  Just go to your System directory and type:
ln -s libSDL-1.1.so.0 libSDL-1.2.so.0

Q. Why do I get the error "./ucc-DM: No such file or directory" when i try to run ucc-DM.init?

A. This is most likely because you have a checksum error in your ut-install-436.run file (or ut-install-436-GOTY.run, whichever you are using) and it was not able to install the ucc-bin program.  You should try downloading the ut-install-436.run file again.  Do NOT cut and paste the contents of the ut-install-436.run file because the file is not all text and you will lose some of the data!

Q. I am not sure if I should use ut-install-436.run or ut-install-436-GOTY.run.  How can I tell if I have the GOTY edition or the original edition?

A. The original CD was packaged in a purple box (and it may or may not have stickers on it which say "Game of the Year" -- just to confuse you) and the "Game of the Year" edition CD comes in a red-orange box with the phrase "Game of the Year Edition" printed on the box itself.  If you are still unsure you may have to try both .run files and see which one works.

Q. Is the "Totally Unreal" edition CD supported?

A. Yes.  As of version 1.2 of the installer, the "Totally Unreal" should work using the same instructions as the original edition.  If you had a previous version of the installer then it will not decompress the maps properly from this CD.  If this is the case, read the following question...

Q. Is the file DM-Mapname.unr.uz the same as the file DM-Mapname.unr (without the ".uz")?

A. NO!  The .uz file is compressed and must be decompressed using:
./ucc decompress ../Maps/DM-Mapname.unr.uz -nohomedir
(note: even though ucc is in the game directory, it executes from the System directory, which is why you need the ../Maps/ at the beginning of the file name and why the resulting decompressed file will appear in your System directory.)  The decompressed file will be created in your System directory so you will have to move it into the Maps directory.  This is tedious, I know. 

Q. which CD do I use?  The UT CD 1 or (CD 2) the "extras CD"?

A. If you have more than one CD, use CD 1.

Q. The Bonus pack (or Inoxx pack) does not automatically install when i put it in the patches directory.  What do I have to do?

A. Make sure the the file names are all in lower-case and are called "utbonuspack.zip" and/or "utinoxxpack.zip".  Unfortunately, the file names have changed as they have been passed around and the script was not trained to detect variations of the file names.  Alternately, you can use my Server Utilities (ASU) to install the bonus packs, which is a far better solution.

Q. "The server runs great but lags out with very high pings just as a new map starts."

A. You will need to edit your UnrealTournament.ini file.  First, shut down your server and look for your UnrealTournament.ini file in your System directory.  It may be named UnrealTournament-CTF.ini or any other number of names; if in doubt, apply this edit to all files that seem appropriate:  Look for the line that says [IpDrv.TcpNetDriver] and go down to where it says InitialConnectTimout and change the value from 500 to 30.  Then change the MaxClientRate from 20000 to 5000.  Save the file(s) and start the server again.

Q. Some people are having trouble connecting to the UT server.  Even though it is running, they are getting connection refused messages.  Why does this happen?

A. This is most likely because the RedirectToURL link is broken.  When somebody needs to download a mutator or map that they do not have in their own system, it will attempt to download it from the preset RedirectToURL.  This is set in the UnrealTournament-XX.ini files and the default setting at the time of this writing is "http://www.unrealcenter.com/downloads/".  The problem is that this URL may disappear as it is a third-party site.  If this happens, you will have to either modify the RedirectToURL value to point to a site that you know works or you may optionally remove the line "DownloadManagers=IpDrv.HTTPDownload" from your .ini file to have clients automatically download the files from your own server.  The other possibility is that AllowDownloads is set to false.  For versions previous to 4.32 this is probably okay but, as of version 4.32, this should always be set to true.

Q. I run a umod called (insert name of umod here).umod, your script does not address this umod.  Is there any whay to install umods other than the bonus pack and the inoxx pack with your script?

A. No.  Although, this is possible using my Server Utilities (ASU) which were designed exactly for this sort of thing.

Problems with older versions

Q. I am having trouble with ngWorldStats when I use the 436 installer v1.0.  What is wrong?

A. The first time I uploaded the installer v1.0 it contained an experimental file called netgames-abfackeln-0.4-patch.tar.gz in the patches directory.  This file is broken and should be deleted before installing!  If this file does not exist in your package (it was removed 2000-11-24 13:00) then this does not apply to you.

Q. The installer gets stuck and keeps saying "Would you like to install the UT client:" over and over.

A. Unfortunately, the installer is english-only, but the patch file is expecting a response in another language.  This can be fixed by modifying the "install.sh" file by adding the line "export LANG=C" near the top of the file, but after the first line.  This should only be a problem with non-english systems and will be fixed in installer version 0.7.  Thanks to "R�cker,_Rainer" for pointing out this bug.

Q. The bots are all named "11010", "01110", etc. -- what is going on?

A. In version 0.8 of the installer, a new feature was introduced to allow you to give the bots generic names and faces.  The problem is that in version 0.7 this feature was enabled by default so this may confuse some people.  In order to fix this and return to the default bot names and faces go to the System directory and replace the User.ini file with User.ini.old-bots.

Q. I tried to start the server but it comes back with "/etc/rc.d/init.d/functions: no such file or directory". What do I do?

A. In the installer version 0.4 and previous, the init script (named ucc-DM.init, or ucc-CTF.init, etc.) contains an unnecessary line (line 20) which may cause problems on some linux distributions.  This line (". /etc/rc.d/init.d/functions") can be removed without any consequences.  Newer versions of the installer should not contain this line.

If you have any problems, comments or suggestions please visit the abfackeln.com Unreal Tournament for Linux support page at https://github.com/abfackeln/ut